Cardfight!! Vanguard Weekly Card Update #44

Welcome back to another weekly update of the new cards for Cardfight!! Vanguard. We have even more cards for G-BT07 this week and also a little something for a new set but I’ll keep that a secret for now.

G-BT07-001EN-GR_(Sample)Our first GR has been confirmed for us and he is amazing for his clan. Sunrise Ray Radiant Sword, Gurguit is the GR for Gold Paladin and he has a skill that requires Generation Break 2 and Unite. Once you have met these requirements you can Counter Blast 1 and Soul Blast 2 as an ACT for Gurguit to gain +5000 power for each of your rear-guard units, then each of your rear-guards gain +5000 power until the end of turn. The great thing is you can use this skill multiple times as long as you have enough of the resources but the skill won’t stay around for new units unlike Transcending the Heavens, Altmile’s skill. Luckily in the next set we get a few more cards that go into the soul. So far we know we are getting Knight of Blooming Sun, Jeffry; Knight of Thin Sun, Marcia; and Scarface Lion. Coel would also be a good starter to use as he goes into the soul and superior calls. All-in-all this is a great card and an amazing finisher.

We also get some Ezel love with a younger version of himself, Wind Flame Lion, Wonder Ezel. This Grade 2 Ezel’s skill is activated when he is placed on RC and you have a Grade 3 Ezel Vanguard. It then allows you to search your deck for a Grade 3 Ezel and ride it. This can help you patch up the cross ride early by riding Platina Ezel over Blond Ezel, and will let you easily get a powerful Raven Haired Ezel on the field.

G-BT07-095-C_(Sample)Square One Dragon is an interesting card as it has a cost that some people are referring to as “Mega Blast G”. His first skill is an ACT that has a Generation Break and works on either the VC or RC. When you pay its cost of Counter Blast 4 and Soul Blast 6 then you return all your opponent’s rear-guards to the bottom of their deck. To help him get the soul he needs, when he’s on VC or RC at the end of your turn with a GB1 you may Soul Charge 1. This skill will also help with the SB rear-guards that Gears have, such as Mudal, Mesh-he, and Gigi. His final skill activates when he is placed on a RC and lets you SB1 to reduce his Grade to Grade 0. This will give you the option to Time Leap him into a Grade 1. Just bear in mind that he’s only Grade 0 once he’s already on the field so you can’t call him from hand until your Vanguard is Grade 3. His cost may seem high but we do have a Cray Elemental to help us…

Snow Elemental, Hjaco is said Cray Elemental and is a Grade 1. On the RC he has an ACT with GB1 that has you bind two copies of him from the field to choose one of your Vanguards and if that Vanguard has a skill which requires you to CB 4 or more AND SB 6 or more then that skill becomes free until the end of the turn. Make sure to remember that the skill must have both the CB cost and SB cost in order for this to work. So not only does this make Square One Dragon’s cost free but it also does the same thing for the old Megablasters. People can now more easily use the Doppel Vampir and Stil Vampir combo to stop your opponent’s Vanguard from guarding from hand, though I feel Agravain gets the most out of this card, as well as helping the Amaterasu legion out.

G-BT07-003-RRR_(Sample)Black Seraph, Gavrail is a new stride for Angel Feather. As an ACT you can CB1 and G Persona Blast and she gets a skill that will give two units +2000 power when a card is put into your damage zone during the battle phase, and after she attacks, you Rescue two units. This in combination with Nurse of Broken Heart, Million Ray Pegasus, and Thousand Ray Pegasus will be especially deadly, and the Rescue has a fairly good chance of getting a trigger for extra power.

Gavrail also gets her Glimmer Breath clone with Black Dream, Zabaniya. With a GB1, CB1, SB1, and putting a card from your hand and put it into the damage zone. If you do then you can choose one face-up card from your damage zone and bring it onto the field, then Zabaniya gains +2000 power until the end of the turn. After that you Rescue one card. This is a pretty good buff to your Pegasi and Nurse of Broken Heart with putting two cards into your damage zone.

Laser Clutcher, Ke’el and Drill Motor Nurse are a Grade 2 and Grade 1 that have the same effect. When these units are put in the drop zone from the damage zone then you can call these units to RC and if they were put into the drop zone due to a Rescue effect then they also get +3000 power until the end of turn. This makes Zabaniya an extremely good card as you can potentially superior call two units with a CB1 and SB1.

G-BT07-011-RR_(Sample) (1)As for G Guardians, Angel Feather got a pretty sweet card in this set with Holy Seraph, Suriel. When she is placed on the Guardian circle you can CB1 to look at the top card of your deck and choose whether to put it on the top or bottom of your deck, then Rescue a card. The CB1 isn’t really a cost at this points as you can just Rescue that card and the check gives you a better chance of getting a trigger from the Rescue to give your Vanguard a +5000 power until the end of turn, then the damage also activates Gavrail and Nurse of Broken Heart to increase the defence further. You could also Rescue Ke’el then use her to intercept.

Kagero also have a new G Guardian. Flame Winged Steel Beast, Denial Griffin can Counter Blast 1 to retire an attacking rear-guard when it is placed on the Guardian circle. This will help you against Silent Tom clones and Sanctuary Guard Regalie columns but more importantly Kagero will be able to fight back against Pale Moon’s Magia and also be able to do something against Great Nature and Granblue as Kagero can’t really do much on their own turn against these clans. If you combine this with Lizard Soldier, Bellog then you could retire the booster too, or the other front row rear-guard if they have already attacked with it.

The last card for G-BT07 this week is Supreme Heavenly Emperor Dragon, Dragonic Blademaster “Taiten”. He has the Blaze keyword and as a once per turn skill, if you are on GB2 and you CB1 and G Blast, you can retire as many of your opponent’s rear-guards equal to the amount of Supreme Heavenly Emperor Dragon, Dragonic Blademaster “Taiten”s in the G zone. Then, if you’re Blazing he gains an extra crit. At best this card retires three and has an extra crit but at worst he is just vanilla, though the likelihood that you won’t be Blazing is slim so 9 times out of 10 you will get the crit.

Now something very exciting is the next Technical Booster: The GENIUS STRATEGY. This booster will contain support of 25 cards each for Megacolony, Murakumo, and Great Nature. We have had a few cards revealed to us already which include reprints. These reprints are Coiling Duckbill; Castanet Donkey; Stealth Fiend, Lake Diver; Stealth Beast, Cat Devil; and Machining Stag Beetle. They will all also receive new artwork!

YasuieTenmaA small amount of new cards have already been revealed including the new Yasuie card. Ambush Demon Stealth Rogue, Yasuie Tenma has a new keyword called Shadowstitch which are skills that activate when an attack of one of your units did not hit. Yasuie Tenma’s skill requires a GB2 and a G Persona Blast to activate his Shadowstitch ability. When one of your units attacks do not hit when they were attacking a Vanguard, then you can CB1 to search your deck for one copy of the card that attacked and call it to RC. We will need to see future rear-guard support before we can see this unit’s true worth but at the moment it combos pretty well with Fujino and this skill can be used to clone the Grade 3 that is your heart. This is similar to the Catherine and Alice combo that Nightmare Dolls have and would be good to use if your opponent is on five damage.

Hammsuke get some support after all this time with a new Grade 2, Hammsuke’s Schoolmate, Oil Pen Hammjiro. Hammjiro’s effect works on both VC and RC and at the end of the turn, if you have a Vanguard with Hammsuke in its name, at the end of the turn Hammjiro can retire one of your rear-guard Hammsukes and you get to Counter Charge 1. This works really well with the Hammsuke’s cloning effect which would usually cost CB1 but with this card it becomes free.

Another form of Hammsuke support comes in the form of Hammsuke’s Schoolmate, Fountain Pen Hammkichi. As an ACT you can SB1 and choose a Hammsuke from the drop zone and put it at the bottom of the deck, if you do you can give two of your rear-guards +4000 power and then you have to retire them at the end of the turn. As well as all of that he can CB1 to gain +4000 power for every rear-guard you have with Hammsuke in its name, giving him a potential of gaining +8000 power.

Lastly we have a Megacolony stride called Dazzling Mutant Deity, Waspytail. When Wasptail’s attack hits you can Soul Blast 1 and G Blast to choose one of your opponent’s rear-guards, and paralyse that rear-guard as well as all rear-guards in the same row AND column, giving you a possibility to paralyse four of your opponent’s units. If anything this will at least use up your opponent’s hand to guard and then you can sweep in with Stun Beetle.

Just a side note, we are starting to do weekly updates on our Youtube channel now. Be sure to check it out: https://www.youtube.com/watch?v=rJ3ahU2Zw30

Join me again for next week for more spoilers on the latest sets, decks, and promos.

Cardfight Vanguard singles are available to purchase at Big Orbit Cards: Cardfight Vanguard

Cardfight!! Vanguard Weekly Card Update #40

Welcome back to another weekly update of the new cards for Cardfight!! Vanguard. This week we have a bunch more G Guardians for several clans with two being Cray Elementals.

G-FC03-051-RR_(Sample)Dark Element, Dysmel is one of the Cray Elemental G Guardians. She has Resist which makes her a strong unit against Dimension Police, as well as that, when she guards you can choose one of your rear-guards and that unit cannot be hit and they gain the effects of resist, which will help you against Kagero, Narukami, and Link Joker. This can help out Royal Paladins if you play on G Guarding more than once in a turn because you will be able to use this to protect a Grade 2 for Laserguard Dragon‘s skill to give you a bigger shield. Another little trick with her, this time if you’re using a Glendios deck, is if your opponent is coming in for a crazy amount of power and crits, use Dysmel to stop one of your Reverse units from getting hit, then use Taboo Star-vader, Rubidium‘s effect to make the attack go to that Reverse unit and the attack becomes nullified.

The other Cray Elemental is Metal Element, Scryew. When this unit is placed on GC you can discard a card from your hand and Scryew will gain +10000 shield. This will prove useful for decks that use many draw triggers as you can discard a 10k shield and a 5k shield to gain a 25k shield. Even if you discard another 10k shield that can help if you are against cards that will prevent you guarding from your hand like Dark Dragon, Phantom Blaster “Diablo” and Blue Storm Marine General, Despina.

G-FC03-047-RR_(Sample)For Great Nature we have Immortality Professor, Kundalini. When he is placed on the GC you can choose one of your rear-guards to gain an ability that has them retired at the end of the turn to Counter Charge 1. If you give the rear-guard this skill then Kundalini gains +5000 shield. The great thing is you can then intercept with the chosen unit as it doesn’t need to be retired to get the extra shield. You could also use Stamp Sea Otter to avoid any of your rear-guards being retired from the effect, though then you wouldn’t get the Counter Charge. Or you could use Balloon Raccoon to ensure having a big shield the next turn too.

Tachikaze get Iron Armor Chancellor, Dimor Phalanx. If you have less rear-guards than your opponent then this unit gains +5000 shield. This won’t do so well if you are using Ancient Dragons as they have a bit of a habit to bring their guys back from the drop zone but with the new G deck it works very well. There are some decks that this may fall a bit short against, such as Shadow Paladins, Murakumo, and G Pale Moon. Though against most match-ups this card should be able to get his extra shield.

Buy 2016 New Cocktail DressesShadow Paladin’s Dark Knight, Ludwik allows for your rear-guards that wouldn’t normally be able to intercept to go into the GC. When he is placed on the GC you may choose one of your Grade 1 or less rear-guards and put it into the GC along with it. Ludwik does not gain any extra shield but can get you an additional 5000 shield, 10000 shield, or perfect guard (As long as you are using the old PGs) from his skill. This doesn’t really help with Witches apart from to use it with Goewin if you superior call her with Lir, but apart from that Witches would do better with the Cray Elementals for now.

Continuing through the United Sanctuary we have the Angel Feather unit, Holy Seraph, Orifiel. She is a sort of limit break G Guardian that only gets the +5000 shield if you have four or more damage. It’s simple but you may want some Cray Elementals in there for early game or if you’re using Holy Seraph, Raphael and Dreamlight Unicorn.

Finally Narukami with their very G-themed G Guardian, Lightning King Spirit Emperor, Vritra. He has a Thunderstrike 1 (Your opponent must have one card in their bind zone) that you must fulfill in order to get his +5000 shield. Luckily you can use this in many decks thanks to Voltage Horn but if you don’t have room for that then you probably won’t be using this in a non-G deck.

Join me again for next week for more spoilers on the latest sets, decks, and promos.

Cardfight Vanguard singles are available to purchase at Big Orbit Cards: Cardfight Vanguard

Cardfight!! Vanguard Weekly Card Update #25

Welcome back to the weekly Vanguard update! All the Fighter’s Collection cards are almost completely spoiled. We received some great spoils this week including some support I’m especially looking forward to!

G-FC02-024-RRR_(Sample)First we have the Neo Nectar stride for the “Maiden of” support. Yggdrasil Protection Maiden of Lotus is almost like a quicker version of Dream-spinning Ranunculus, Ahsha. If you have a heart with “Maiden of” in it’s name and with a Counter Blast and Soul Blast of 1 you can give up to three units with “Maiden of” in their name in the front row +5000 power. If their attacks hit a Vanguard then you search the top five cards of the deck for a card with the same name as a card on your Vanguard circle or rear-guard circle and call it to rear-guard. This works great for Maiden of Trailing Rose and Maiden of Rambling Rose with their goal of cloning themselves on the rear-guard circles, allowing for the easy power boost. It may be useful if you only have one Hollyhock Knight on the field to get a good chance of cloning him for your turns when you can’t stride.

Next we have Omniscience Dragon, Cath Palug, the Great Nature stride supporting “Honorary Professor” (AKA Chatnoir). Whenever a rear-guard attacks and you have a heart with “Honorary Professor” in the name, you may CB1 to give one unit +4000 power. At the end of that turn draw a card and retire that unit. This stacks really nicely if you keep giving the power to one unit and being able to stand that unit back up to allow you to draw multiple cards for one retire. This is where Crayon Tiger will help you to stand other units and let you draw even more! The downside to this is that those Counter Blasts are going to rack up quickly, though luckily Great Nature are quite good at Counter Charging.

G-FC02-001EN-GR_(Sample)Okay, it’s time for the cards I’m really looking forward to… Jewel Knight support! Climax Jewel Knight Lord, Evangeline does wonders for Jewel Knights by letting you turn any G unit face up if you have a Jewel Knight heart and giving every card with Jewel Knight in its name +3000 power for every face up Climax Jewel Knight Lord, Evangeline in the G zone. If you’re using a pure Jewel Knight deck like my own then you can easily see how the power of this will rack up. Many Jewel Knight cards allow you to superior call other units granting you the chance to easily have a powerful full field. With a drawn out game against a defensive deck you will be able to use this lady up to three times, first giving everything +3000, next +6000, and after that +9000 to all of your units! Making +18000 power columns!

A Grade 1 for Jewel Knights was also revealed. Bringing Calling Jewel Knight, Christine onto the field when there are three or more other rear-guards with “Jewel Knight” in their name allows you to Counter Blast 1 and reveal a Grade 3 from your hand to search your deck for a Grade 3 Jewel Knight and call it to a rear-guard circle. At the end of the turn that you use this skill you put the newly called Grade 3 into your hand and then discard a card. You can use this to ensure you can continue to break ride with Pure Heart Jewel Knight, Ashlei or you may want to do it just to have something to use to stride next turn. With no Generation Break you can use this before you’ve even hit Grade 3 to guarantee you ride the card you want.

G-FC02-021-RRR_(Sample)With the new Aqua Force Clan Booster you may have been worried because Trans-core didn’t get a new card. Luckily the Fighter’s Collection come bearing merciful gifts. Blue Flight Marshal Dragon, Mithril-core Dragon works only if you have a “Trans-core” heart (Currently only Blue Flight Dragon, Trans-core Dragon). When any of your unit’s attacks hit a Vanguard on the third wave or more your opponent must choose between discarding a card or having you draw a card. This can get pretty intense with the amount of times Aqua Force can stand up and have enough power to land a hit.

Stealth Rogue of Night Fog, Agitomaru is a Grade 2 for Nubatama with no specific support (Probably because the support for Nubatama in general is very slim) but his skill can prove to be very useful. When Agitomaru’s attack hits a Vanguard, retire a card in your opponent’s bind zone. Sweet and simple. This will work well in many Nubatama builds but what they really need now is a way to power up this guy to make sure that attack hits. This is the second rear-guard ability that allows you to retire from the bind zone but I feel Nubas deserve more so here’s hoping to more bind zone retiring in the Technical Booster!

G-FC02-012-RRR_(Sample)In this set there has been OTT Witch support, Shadow Witch support, and now we have Genesis Witch support. Sacred Water Witch Queen, Clove is just what you’d expect from a Genesis Witch, by Soul Blasting 6 you can give all units with “Witch” in their name +5000 power, and if you have two or more hearts she gains an extra crit. Like Evangeline, you can get some seriously strong columns with this. Not as big as Evangeline’s potential but with Clove you get the higher power quicker, you can use her four times in total, and she gets the extra critical.

For the “Bad End” Spike Brothers rear-guard support we get the Grade 1 Death Flag Dragger.  If he is placed on a rear-guard circle during your battle step then you may reveal a Grade 3 from your hand, and then search your deck for a “Bad End” card (Bad End Dragger) and put it into your hand. This will be good for getting the initial Bad End Dragger but with Hand of Deity, Good End Dragger you won’t be using Death Flag Dragger’s skill much late game.

Love Sniper, Nociel is the Grade 3 that the “Nociel”s deserve. You may CB1 when a card with “Nociel” in its name is put into the damage zone, if the card that was put in the damage zone is still face up then you can put it into you hand and put the top card of your deck into your damage zone. She also has a second ability that allows you to put a card from the damage zone into the hand when she’s placed on Vanguard circle if you put a card from your hand into the damage zone. This is really the kind of thing you would expect from a Nociel card and now that she’s got a form in every Grade you can finally make a proper deck around her.

G-FC02-043-RRLastly for Fighter’s Collection we have the Granblue Grade 3 for “Seven Seas”. Seven Seas Sage, Purgeton has your classic Granblue skill of Riding from the drop zone. At the beginning of the ride phase, if you have a Grade 2 or greater Vanguard with “Seven Seas” in its name you can CB2 to bring this guy from the drop zone onto the Vanguard circle. Also, when he is placed on the Vanguard circle you can bring another card from your drop zone and put it on the rear-guard circle. This may be good to bring out King Serpent to essentially make the Ride and call a CB1 but using things like Sea Strolling Banshee for hand advantage may also be a good idea.

That is all for Fighter’s Collection for this week however there are a few more cards to go over.

Cheer Girl, Lucy is a new promo for Spike Brothers. We’re not sure how it will be distributed in the west yet but it has a neat ability to give a boosted unit with the “Charge” keyword +5000 power on top of the boosted power already given by her and then at the end of the battle that the boosted unit attacks you put them on the bottom of your deck.

Lastly we have been shown the three stride fodders for the Technical Booster. Prism Bird (Tachikaze), Acrobat Verdi (Spike Brothers), and Stealth Beast, Katarigitsune (Nubatama). The only one that we know the Grade 3s name for is Katarigitsune who helps you find a card with “Shiranui” in its name.

That’s all for this weekly update of Fighter’s Collection, promo, and Technical Booster cards. Be sure to check back next week for the next one!

Cardfight Vanguard singles are available to purchase at Big Orbit Cards: Cardfight Vanguard