Firstly for Narukami we have 'Plasmatron Dragon'. His skills are “[ACT](RC)[1/Turn] Thunderstrike 4:[Counter Blast (1)] This unit gets [Power]+2000 for each card in your opponent's bind zone until end of turn.” And “[AUTO] Generation Break 1:When this unit is placed on (RC), your opponent chooses a card from his or her drop zone, and binds it face up.” This is a very nice Power unit while also having the benefit of the Binding. I think this will most likely replace 'Rockclimb Dragoon' in people's deck, and against Granblue it continues to help the matchup in Narukami's favour. This along with 'Chatura' is really going to be able to speed up your Thunderstrike and the amount your opponent will have to Guard.
Narukami also get 'Wyvern Strike, Timlarsh' who has “[ACT](RC) Thunderstrike 3: [Retire this unit] Choose up to the same number of your units as the number of cards in your opponent's bind zone, and they get [Power]+3000 until end of turn.” It seems like a heavy cost for the Power up and I think the other Power ups Narukami gets will make it so the +3k won't mean much, but it may make for a nice 1 or 2-of.
For Oracle Think Tank, we have a Grade 2, 'Weather Girl, Shake'. She has “[AUTO](RC) Oracle:When this unit attacks a vanguard, look at the top card of your deck, and put it on the top or bottom of your deck. If you put it on the bottom, this unit gets [Power]+2000 until end of turn.” This doesn't even have a cost and is non-Generation Breaj which is actually amazing. Oracle Think Tank will actually be able to read the future again like they are supposed to. And she also has “[AUTO](RC) Generation Break 1:[Counter Blast (1)] When your drive check reveals a grade 3 card, you may pay the cost. If you do, draw a card, and this unit gets [Power]+2000 until end of turn.” Not only does this help make up for Shield, but it also makes it a lot more likely to be in Oracle. All-in-all, 'Shake' is a very decent card
'Protective Cat' is a Grade 1 for Oracle Think Tank with “[AUTO](RC) Generation Break 1:[Retire this unit] When an attack hits a vanguard during the battle that this unit boosted, you may pay the cost. If you do, choose two of your units, and they get [Power]+1000 for each card in your hand until end of turn.” This would be nice behind your Vanguard as the Power up would help Oracle Think Tank a lot. I wouldn't run too many of this card, but like the Narukami card, 1 or 2-of this card may help you in situations.
The first GR has been revealed for G-BT12, and it is Nubatama's 'Evil-eye Hades Emperor, Shiranui "Mukuro"'. His skill is “Dominate-[ACT](VC)[1/Turn] Generation Break 2:[Soul Blast (2) & Choose a face down card from your G zone, and turn it face up & Choose a card from your hand, and discard it] Dominate all of your opponent's vanguards as [Stand], and they attack. Each of those vanguards battles all of your opponent's rear-guards during that battle.” This is likely going to be a board wipe unless your opponent has a lot of cards in hand they're willing to use. You do discard 1 card, but you get 5 Drive Checks so you're basically not losing anything. I'm a bit surprised this is only Generation Break 2, as it puts your opponent behind by a lot, and the G flip helps for a speedier 'Mujinlord'.
Nubatama also get a Grade 2, 'Stealth Beast, Tamahagane "Metsu"'. He has two skills. “[AUTO]:When this unit is placed on (VC) or (RC), bind up to one card from the top of your deck face down. And [AUTO](RC)[1/Turn] Generation Break 1:[Counter Blast (1)] When a dominated unit attacks during your turn, you may pay the cost. If you do, choose a face down card from your bind zone, and you may put it into your hand. If you do, this unit gets [Power]+10000 until end of turn.” +10k and a draw is very, very good for just Counter Blast 1, and there are other ways of getting the Binding too, like with the Grade 1, 'Stealth Beast, Meimoudanuki', who has “[AUTO]:When this unit is placed on (VC) or (RC), bind up to two cards from the top of your deck face down.” And “[AUTO](RC)[1/Turn] Generation Break 1:When a dominated unit attacks during your turn, choose a face down card from your bind zone, and you may put it into your soul. If you do, this unit gets [Power]+5000 until end of turn.” Nubatama were looking like they were going to have some issues with Soul, and this is a very interesting way of doing it. It's very nice that the Binding skills also work on VC as it will be easier to set up your Bind Zone earlier on, ready for the later game.
'Steam Lynx, Adad-apra' is a Grade 2 for Gear Chronicle with “[AUTO] Generation Break 1:[Counter Blast (1) & Choose one of your other rear-guards, and bind it face up & Bind the top card of your deck face up] When this unit is placed on (RC), if you have a vanguard with "Chronofang" in its card name, you may pay the cost. If you do, draw a card, this unit gets [Power]+3000 until end of turn, your opponent chooses one of his or her rear-guards, and puts it on the bottom of his or her deck. If your opponent could not put a card into his or her deck, you Counter Charge (1).” This is a very nice way of speeding up 'Chronotiger Gear Glare' and getting rid of one of your opponent's units is a very nice bonus. I'm glad to see a deck do more of what Gear Chronicle used to do.
'Pushing Advance Gear Tiger' is a Grade 1 Gear Chronicle with “[AUTO]:[Bind the top card of your deck face up] When this card is bound face up other than from your deck, if you have a vanguard with "Chronofang" in its card name, you may pay the cost. If you do, Soul Charge (1).” And “[AUTO] Generation Break 2:When this unit is placed on (RC), if you have a vanguard with "Chronofang" in its card name, this unit gets [Power]+1000 for each card in your bind zone until end of turn.” The first skill seems good, but it could build up to too many cards leaving your deck. The Power up is nice, but isn't too good until very late game.
Lastly for the G-BT12 cards this week, we have the RR Neo Nectar Stride, 'Governor Lily Maiden of Fertility'. Her skill is “[AUTO](VC):[Choose a face down card from your G zone, and turn it face up] When this unit attacks, you may the cost. If you do, reveal the same number of cards from the top of your deck as the number of face up cards with "Maiden of" in their card names in total on your (VC), (RC), and G zone, choose up to five cards with the same card name as any of your units with "Maiden of" in their card names from among them, call them to separate (RC), and shuffle your deck.” Now the fact that it works from all those Zones does make it pretty flexible. if you've used a lot of Strides but your board has been wiped, then you can use it to bring your field back. Or you could end using it just to get more attacks in. I think this card is actually really good for the multi-attack part. You won't have to run Stands, and you can use this as your first Stride, and even use it four times.